Tumblelog by Soup.io
Newer posts are loading.
You are at the newest post.
Click here to check if anything new just came in.

September 22 2010

orderofchaos
8805_58e8

I managed to introduce Statler and Waldorf as NPCs in my D&D campaign (which focuses on arena challenges), and they already pissed off one of the players with their comments.


"Well, that fight was different."
"Did you like it?"
"No."
"Then it wasn't different."

After a fumble...
"Well, you gotta give him credit"
"Why's that?"
"He's gonna keep on trying until he succeeds."

"I call that a medium maneuver."
"A medium maneuver?"
"Yeah. It wasn't rare, and it definitly wasn't well done!"

"I wonder if that bard can sing tenor."
"Tenor?"
"Yeah, ten or eleven miles away."

"Hey look, it's a half-elf."
"What's the other half?"
"Not good at fighting, that's for sure."

"So they blew up half the arena"
"At least they blew up the right half."
"Theirs!"

"Look at him run!"
"Yeah, you'd think this was the 40k RPG."
"Why's that?"
"He's a real bolter!"

"Think we should call it a night?"
"Might as well. I certainly wouldn't call it a fight!"

"Just when I thought that fight was terrible something wonderful happened."
"What?"
"It ended."

"Who do you think is the worst combatant?"
"Am I only allowed to choose one?"

"I tried taking medicine before this fight."
"And?"
"Didn't do squat."
"DOHOHOHO-Waldorf? Where'd you go?"

Reposted fromAbad Abad

September 08 2010

orderofchaos

Hey /tg/ I was wondering in your games has a PC ever used his or her outlandish stats to break some basic rule that you thought couldn't be done?


I managed to make use of certain mechanics in Deadlands to make my cyber-armed Zorro clone nearly untouchable in melee.

One of the high points was fencing vampires atop a moving train. I was about heroic as fuck.


>>7803972
Wait. You did the Night Train module... and survived?

Your character must have been broken like the Great goddamn Maze.

We blew up the Night Train. I escaped managed to decapitate several vampires, save a fair senorita, and ride off into the sunrise with her sitting side-saddle in my lap.

The rest of the group barely survived, and were a little cross with me for somehow managing to play the same game as them while inhabiting a different genre. They were slogging through a grim western horror story, while I was playing a heroic, romantic adventure!

This was less to do with the character's stats being broken (he was an experienced character, but had no arcane background, and several of the PCs were technically more powerful) than it had to do with him being the LUCKIEST character I have ever played.

Old Deadlands had an open-ended dice system; if you got max on a die, you rolled again and added. This guy routinely got 40s on d12s.

I'm glad it worked out that way. I intended his optimistic, naive outlook to be gradually broken by his experiences; instead, the opposite happened. He became convinced that life was exactly like the stories his sister used to tell him, and he was the hero destined to save the people and receive their adulation. Much posing on rooftops and "FEAR NOT, FOR IT IS I! DON JORGE ANTINO MARTIN VELASCO-CABRALES!" ensued.


Don J.A.M.V.-C.'s storybook view of the world frequently got him in trouble, and he was useless in investigation and mystery segments (except for the times when he'd accidentally do the right thing.)

But the real problem was that, as a Spanish gentleman, he viewed women as treasures to protect, cherish, make sweet love to, and never ever listen to.

This is a problem when the BBEG is female. Although it was pretty funny when I kidnapped her to save her from those wicked men who were using her (her minions.)

"Let me GO you oily-haired brute! What do you think you're doing?"

"Hush now, my dove. You have a man with you now, and I will do the thinking for both of us."

Reposted fromAbad Abad
orderofchaos
If bursting out of the bushes screaming "for JUSTICE" in an outrageous accent and saving some 14-year-old from orcs is wrong, I don't wanna be right.
— Don Jorge Antino Martin Velasco-Cabrales
Reposted fromAbad Abad

August 26 2010

orderofchaos

August 24 2010

orderofchaos

August 17 2010

orderofchaos

I FUCKING LOVE BARBARIANS


So, /tg/, a few days ago was the first time I have ever killed another PC. I'd like to tell you why and how this happened.

4e DnD, played over IRC with Maptools for battles. I was playing the Striker, a Thaneborn Barbarian. Now, at one point, we'd lost a player and acquired a new one. This new player purported vaguely to be female, but...it was unclear. Possibly just a dude playing pretend, a MtF, or genderqueer. What was clear, however, was that he/she had some issues.

Firstly, her character's backstory. She was a Tiefling Trickster Bard who had been raped, repeatedly, in her backstory essentially every time she trusted everyone, first at the orphanage where she was raised, then by her foster father, then by a jealous suitor because she wasn't interested in him...it went on from there. It had something to do with her beautiful singing voice or something.

Second, and related, she hated men. All men. Regardless of alignment, species, or nature. This wasn't one of those nice, blatant hatreds that makes for some good roleplaying tension, plenty of nice in-character arguments, and a chance for people to overcome their prejudices. Oh no, this was a passive, subtle hatred. For example, is your character male? Good luck getting Majestic Word or any sort of buffs. If she could stay where she was and give buffs to three male characters, or move to give buffs to one female one, she took the latter every time. This isn't an exaggeration, it would take the whole group badgering her OOC before she'd heal wounded characters. She would either ignore or simply talk down to male NPCs when she thought she could get away with it, including once ignoring the head of a Paladin order discussing strategy with us to instead give her opinions and ideas to his female squire/assistant.

I didn't mention she was a lesbian earlier, because there are droves of lesbians who don't hate men and aren't thorough cunts, but...this character was very much a lesbian. Again, in sort of a passive manner, where she'd befriend female NPCs and then get hyperprotective of them, never letting anyone else in the party talk to them or interact with them at all, to the point where it was a huge inconvenience.

Now, to her moderate credit, said Bard was either good at playing a Bard tactically, or simply read CharOps from time to time, as she managed to have several ridiculously high skills. Diplomacy, for one, although I doubt CharOps would approve of the fact that she took Skill Focus for it. Religion and Arcana were two others, because she provided most (read, almost all) of our Rituals. As I said before, she was more of a pain in the ass about healing and buffs, but, eh, we had an Eladrin Taclord who was a MASSIVE BRO and made up for every act of faggotry commited by every other Fey ever.

Our DM, by the way, enjoyed intrigue. If a player came to our DM in private with something, it would nearly invariably get allowed regardless of what it was. Wasn't guaranteed to succeed, but it wouldn't get fiat'd away without good reason.

Now, our quest had been going on for some time, we had faced a number of challenges, and we were currently well into the Paragon Tier. Our latest missions had involved a kingdom that had been founded by a powerful Eladrin Wizardess out of refugees, broken mercenary armies, the peasants of some of the nations that had been crushed by incessant wars between the great powers, and others of that sort. You know, riffraff. Said Wizardess had been the Royal Mage of one of these destroyed, minor kingdoms and was looking to create a new one, one powerful enough that it wouldn't be trampled for resources.

Since all of us were Good or Unaligned (the Bard herself was Good, but had Chaotic Good written on her sheet, according to her, because she preferred the old alignments) we had been helping them. We'd helped lead refugees to them, cut a deal with elementals to convince them to haul a huge stone wall up out of the ground, cleaned out a demon-infested fortress, and generally kicked ass and taken names.

The kingdom in question was presided over by the former Royal Mage, as I said, and her circle of apprentices...who happened to be female. I suspect it was to avoid impropriety, but the DM never said. We had worked hard, and the kingdom was finally secure. We'd collected a few legendary mercenary troupes and formed a kickass army out of them, despite our Bard not wanting to negotiate with the ones led by men. We had raised walls, scoured fortresses, and had even organized people to build roads and rebuild farms.

Things were starting to look prosperous, and we had been called to the newly named Star Palace to be honored and discuss the future of the kingdom. Now, part of the reason our Bard liked these people was a disproportionate number of women in power. As I said before, war had crushed many of the kingdoms these people had come from, great swathes of the male population had been pressed into enlistment and slaughtered, so many mothers and widows occupied positions that would once have been filled by men, and as a result it was predominantly women that filled the council chamber, aside from us.

This is the point where things get bad. Our Bard asked to speak, and was granted the floor, ascending to the podium at the center of the room. There she told the assembled the following. War, she claimed, was the fault of men. If it was not for men, there would be almost no war, no violence, no competitive machismo. She spoke of unity and cooperation, in a world where that was simply viewed as the easiest and most mature way to settle things. She pointed out that men had waged the wars that devastated the continent (we don't actually know if any of the nations involved had a queen at their head) and that it was the women who suffered for it...and then she dropped the bombshell. She had created two unique rituals.

The first was a magical plague, it would drain the strength and energy from men and cause them to fall asleep, and then drift off into death. It was airborne, incurable, and fast-acting. She said she made it painless to be more palateable. She said it would take a vast amount of reagents to work, but that they had enough, now, to easily do it with the cooperation of the Queen.

The second Ritual was the one she said would give their nation the chance to spread peace and enlightenment to everyone. This was the one that would keep them safe. It would turn a large number of assembled women into hermaphrodites, capable of both siring and bearing children. She rushed to say that this would not be used on all women, naturally, but enough to keep a sustainable population, and that she had run the numbers needed to keep said population up (presumeably via skill challenge). The ability to reproduce still, coupled with the maturity and gentle nature of women, would lead to a utopia.

Now, besides the fact that I'm positive there's fapfiction about a setting like that, I'm fond of my balls. Also, fond of being alive. Our Eladrin Warlord is a cousin of the Queen, so I figure she's not going to be too thrilled about this either. I'm ready for them to laugh her down.

DM asks her to roll Diplomacy. This is the point where, I know you're all thinking, she rolls a natural 20 and you all simultaneously call me a bullshitter. Well, she didn't roll a natural 20. She rolled an 18. 18, plus an incredibly high Charisma modifier, Diplomacy trained, Skill Focus: Diplomacy, the Words of Friendship power...it all added up to a number that could have swayed Orcus.

The DM is silent, and tells her she passes the Diplomacy check. This is the point where I fear I may have proven her right about male violence.

Now, the council chamber and the Star Palace themselves are pretty cool. They were once an ancient Eladrin castle that got permanently planeshifted to the Prime Material and buried over time, we restored it. It's far, far, far bigger than we need, but it's the most regal building around, so the royalty of the new kingdom uses it for stuff. Personally, I think that it's nifty. The council chamber is huge, too, with 'speaking crystals' that carry sound implanted in the speaker's podium. Best part? The speaker is out of range of most spells, at least with the range they tend to have in 4e, just because of the sheer size of the room. So even if she swayed the Queen, it wasn't going to help what happened next.

Incidentally, she was still talking, detailing an elaborate semi-caste-system with specific titles and honorifics, and how the new generation of women that could bear daughters/more hermaphrodites (the 2nd ritual ritual stopped them bearing sons, or the 1st made women in general unable to bear male children, I forget, she had planned for all of that shit) would interact with those who were pure-woman. Her whole plan for it was really, really elaborate and detailed, it sounded as if she had been writing it up for a while, everything from the plans to demilitarize, to the way to train up as many casters as possible to the point where they could cast the first, man-killing ritual using the money they saved from not having an army.

You know what happens to be a really fun power? Howling Strike. Not only can it be used on a Charge, but it deals a fair amount of damage for an At Will, has some items that increase how much it deals in a way that is very, very satisfying. The best part is, the fluff amounts to charging someone with your weapon yelling "FUUUUUUUUUUUUUUUUUCK YOOOOOOOOOOOOUUUUU WHOOOOOOOOOOOOORE!" and cleaving the shit out of them. Which I did. Spent an Action Point, hit her with my lowest level Rage Daily.

Now, there are a few other things to mention. First, Rage Strike is awesome. Second, having a Fullblade is awesome. Thirdly, Thaneborn Barbarians have Charisma secondary, which means their Will is generally quite high. In short, the many Will-based attacks a Cunning Bard (or Trickster Bard, I think I said earlier, and if it really IS Cunning I am kicking myself for not making a joke about lesbians and cunnilingus) has are not exceptionally potent versus a Thaneborn, while my AC-focused melee attacks with a +3 Proficiency weapon were. PCs have decent amounts of HP, in general, but still, I'm Rage Striking every turn, hitting her with Dailies and chopping into her like firewood. This took a while purely because, OOC, the Bard's player is freaking out and screaming at me and demanding the DM stop me. Perhaps she had a point, since I WAS hacking at someone in the middle of council, someone who had simply been presenting an argument, even if it was arguably enhanced by arcane magic.  

9741739 -> Did OP actually say "FUUUUCK YOOOOU WHOOOOORE" in-character as he swung? Did the whole council chamber hear? Or was that just for the Bard's benefit?


>>9741739

Yes. That is pretty much exactly what I said. OOC, I think I was also saying it every time he/she bitched. Now, the guards are running across the chamber to break this up, but I am Rage Striking the shit out of her every turn, and hitting on most of them. She has a handful of hit points left, the guards are almost there, and I thwock her with my last Rage Strike, sending her deep into negatives and knocking her unconscious. The player is going ballistic when our female Fighter comes up and casually helps me smash her down to her negative bloodied value, killing her.


So, the Bard's player is still freaking out, basically saying I should be executed on the spot, and the DM hurriedly ends the session. Our Fighter, who herself is a big, quiet Goliath Battlerager, ends it with something that just wouldn't have had the same effect if anyone else had said it.

"Some of us like MEN attached to dicks, you selfish cunt."


GOOD END

Reposted fromAbad Abad

August 13 2010

orderofchaos

Let me tell you a perfect story of a good man in a bad world.
High fantasy game my friend was running in a low-mid fantasy world with realistic combat and abilities, where monsters existed and could fuck you 3 ways to Friday with their minds. Beings of Incredible power, terrifyingly alien and with no love of man. And one thing stood between man kind and destruction.
The Spirit Hunters.
These Few, these crazy exiles from reality, who travelled the land, hunting and killing monsters that came too close to humanity, or preyed on them. Usually because they had no one left, or wanted the money, or because of their own reasons; border line lunatics, who were feared and respected in equal parts as mad men and saviours.
And one of these men was Takuma; Takuma was 16 when he joined them, it was his destiny, his reason for existance, literally in his blood and soul to slay monsters; he belived all that high and mighty 'heroes win' shit, he'd grown up in a Lords Castle and never seen real life before.
By the time he was 18, he was a cynical misanthrope who wandered the earth, doing his job and living on the road, who never smiled and hated himself with a passion for some of the things he'd done, including once, by accident and without knowing, eating human flesh.

But his reason for existing was still the same; to fight the darkness, to protect people from things that would hurt them, even if people mostly wern't worth it, and, even though he wouldn't admit it, even if he'd been tortured, because deep down...he still belived in heroes; and in good; and in right, because even though the world was shit and had let him down again and again...some things made it worth it, people he'd met, people he'd saved...so what if he failed frequently? Sometimes...sometimes anything, was better than nothing.

So he kept going, even though he asked himself every day why he bothered and bitched constantly about it, and every time he got enough money to retire; he gave it away to good causes while lying to himself that'd he'd give up soon as he could; and he fought like a bastard posessed to protect people, giving it his all; giving up honour, dignity, blood by the pint, all he belived in, to save any one person, he would not let a good man be given to the night because He wasn't there.
He didn't do much...he hardly saved anyone really; but he did something.
And later; as he grew more skilled, it became more, and more, and he saved more...and, even though he wasn't perfect, he drank, slept around, had all sorts of problems and was a cynical asshole who used every dirty trick in the book and belived and told everyone who asked that he was a much nastier and more terrible person than he really was...he was a hero...he saved thousands, in the end...he saved everyone.
He wasn't perfect, he was just more stubborn and willing to keep fighting until they do make a difference. That's what a good hero in a dark setting is.

>>11639610
>>11639615
So he was an asshole?
How did the other PCs react to this guy?


Well the other main PC was a girl who'd basically led a sheltered life and was a rigorous follower of a code of honour; who, considering honour was important in their society and he was basically Scum, treated him as such for the first half of the game. Since he didn't follow the code, never tried to justify his actions, was totally honest about some of the horrible things he'd had to do and didn't seem to give a fuck (At one point we had to kill an entire village of cultists to save a group of people they were about to kill...what she saw was two men butcher a random village)
Later she had a revelation as he stood between a child and a dragon and basically meat shielded it, nearly killing him (Realistic combat, he got caught on the edge of its breath knocking the kid out the way), then slew it using an incredibly dirty bastard trick involving ground glass, eyes, a ritual for holding extremly hot things without burning yourself and molten rock from where it had been breathing at him. Which left his entire right arm (Sword arm) bandaged for months, just to save one kid when even she didn't have the guts to go out and face this living, breathing God to try and save the child, and no one else did either.
She realized that the reason he didn't follow the code, was because the code meant restraining yourself from certain things; and he would do *anything* to save a life...
And that he followed his own code, which was strange and alien and that involved never lying to yourself, accepting responsability for what you've done, no matter how terrible and that accepting that was his way of making himself better, because it made him think 'Next time, I will do better'.

She realized that every time she'd made an excuse for her actions, he had accepted his, every time she had balked away from a task that was the right thing, he would have faced it head on and been willing to die to do it if need be; that, even though he complained about it, he always did the right thing, that, even though he hated people, he fought constantly for them; that while he faced himself in the mirror each day, after all he had done, and could still say 'I did all I could.', she was a hypocritt and had treated him like shit for months now, and he had done everything he could to help her, and had given almost all his money to the poor and that while he complained and pointed out regularly that she could fuck off, he never once said 'No, until you treat me better, I'm leaving you at risk by not helping you'; and had probably never done that to anyone, even though spirit hunters were treated like shit in general, and he'd been treated worse than most due to several circumstances in game, mostly directly caused by her and her background.
It terrified the fuck out of her to realize just how stubborn and good he was, because she belived that the code made people good...here was a good man who didn't need her code to be good; when other men crowed their honour and held it up high, he shrugged and got on with it and he was a bigger and better motherfucker than every other man she'd ever met together and didn't seem to care or make a fuss about it either.

Tags: rpg story session
Reposted fromAbad Abad

August 09 2010

orderofchaos

ITT: Times when the PCs did something more awesome than you planned.

>characters are stranded in middle American small town, populated by RE4-like zombies
>zombies are actually people who had spiders burrow into them, lay eggs in brain, cause insanity and use people as vessels for baby spiders
>PC fails dodge roll for spiders, becomes infested
>plan to watch him kiss his ass goodbye.
>PC runs into a house, into the bathroom, turns on the bathtub, jumps in
>PC then pulls out a taser, sets it to maximum, and shocks the hell out of himself, killing the eggs.

>PCs encounter White Dragon's lair, it's all icy
>meant to be hard to walk on
>they invent skates out of the rogue's dagger collection and their boots

>monk knife-kicks dragon, others skate around shooting it and sliding like fucking maniacs

Call of Cthulhu game with haunted house. Instead of investigating the scary, sanity-shattering happenings of said haunted house, they burned it down within five minutes of starting the game.

>PCs encounter Hydra after half the party is dead and on a quest to ressurect them.
>One PC is a bard who is not specced for combat.
>Other PC is a bloodied fighter with Great Cleave
>Fighter jumps into air, which is the only way to hit the Hydra's head.
>Fighter rolls 9 times in a row to attempt to sunder each head.
>Fighter rolls above a 25 (with bonuses) every time, increasing by 1 or more each roll to make up for the negatives for sunder.
>Fighter sunders all 9 heads in one swipe, then lands to the ground.

>PCs in generic Americatown that got invaded by a Marauder BBEG who believes Nazis won WWII, that he himself is the last true American hero, and that the PCs are Nazi soldiers
>give the BBEG a hypertech tank, clockwork soldiers, and a gun that shoots BLACK HOLES.
>plan to kill some god damn PCs.
>two PCs set up a sniping post to blow the treads off his tank, one other lays explosives in the sewers
>the last PC decides to walk straight up to him, put down a chair, sit in it, and talk to him frankly about his issues with the help of Mind magic.
>while the PC talks, she also slowly builds a Correspondence barrier around him
>After the barrier is complete, PC intentionally lets the talks go south, the BBEG gets pissed, and he fires his black hole gun at her
>Black hole hits Correspondence barrier, explodes, eats BBEG and his tank.
>PC picks up the chair and walks away.

Reposted fromAbad Abad viaAluslaw Aluslaw

July 26 2010

orderofchaos

/tg/ tell us what happened during your last gaming session.


I'll try to tell the whole story (or at least the important bits leading up to the end). In our defense, the game isn't called "Do Not Commit Dark Heresy."

Well, it started with one of our contacts going missing. He had urgently contacted us, saying he needed to meet about something he had found out. He never made the meeting, and we later found out that he had been killed by a thug from a local gang. We tracked them down, only to discover that almost all of them had been killed by a bomb planted in what was supposed to have been their payment. We grilled the survivor, who gave us them name of the arms dealer who had hired them to kill our contact. We tracked him down, but, after taking a stub revolver round directly to the face (as in the barrel was pressed dead center to his unprotected forehead when it was fired, during some aggressive interrogation) and surviving, he escaped.

We rifled through some of the stuff he left behind and discovered that he had been making deliveries to a warehouse in an especially run down part of the hive that practically screamed "secret clubhouse for heretical shenanigans." Turns out we were pretty close, it was part of a smuggling ring for xeno technology. And by xenotech, I mean the really good stuff, highly advanced, and probably partially sapient in its own right. I'm not sure, our tech priest never told me the whole truth, but I think we found, among other things, several pieces of wraithbone tech, one of which was capable of FTL communication. Of course, these were petty thugs, criminals, gunrunners, etc. so how they got their hands on such advanced xenotech was a mystery to us at that point.

After raiding the warehouse, smashing through most of the thugs there, and looting a ton of stuff, we discovered that the warehouse was nothing more than a tiny part of a much, much bigger operation. And the thugs there had called for backup, lots of backup. We started to high tail it out of there, and I went to go get the tech priest. I found him jacked in to some sort of central computer (run by a disembodied brain in a jar). I told him we needed to go. He didn't respond to me, but carried on with a conversation with the brain. It just said that the tech priest "wouldn't understand even if it told him." He responded "Enlighten me." The GM smiled, took the tech priest aside for a minute, and they came back with the tech priest sporting 28 more insanity points than he had left with. He then promptly shot the brain full of holes.

Now, we botched our get away, the arbitrator stood around fighting for way, way too long and the enemy backup was able to set up a pair of heavy stubbers with firing lines that would absolutely massacre us if we tried to escape. The leader of the backup, an oddly reasonable fellow all things considered, gave us a chance to surrender. Seeing our predicament, when took it, hoping that we might have a better opportunity later. They pretty much just kept us around at gunpoint until someone would show up to take us away, even chatted with us a bit. Apparently there was a serious divide between the thugs we had killed and their backup, with the backup considering themselves superior to the thugs. We played on that, and managed to convince the leader to let us talk to their boss.

When their boss showed up in a damn gun-cutter, we started thinking that might not have been the wisest move. There were two of them, plus a couple of guys in carapace with hellguns. One of the two was a guy, also in carapace, but apparently unarmed. The other was a woman in a big, heavy coat and wearing a face concealing gas mask that included a voice distorter. The guy in carapace gave us the rundown. Going through our gear, he had pieced together who we were working for (exactly how, I'm not sure, at that point I didn't even know exactly who we were working for, just a pseudonym that happened to pay us for finding the skeletons in everyone's closets), and he wanted us to not report what we had found at the warehouse. He would even pay us, significantly more than we were being paid to investigate this sort of thing, to keep things quite, and to feed our original employer some bogus line about the warehouse being an isolated smuggling ring for more mundane contraband that we took care of ourselves. He would even set the warehouse up to look that way.

Guess no one's reading this. Oh well, I've written it, so I suppose I might as well.

The arbitrator, who unfortunately for the rest of us had not died in the fight, took this moment to completely spill the beans. We were acolytes for the God Emperor's Holy Inquisition, and would never stoop to making deals with heretical scum like him. The rest of us collectively face palmed, and mentally prepared ourselves for having to create new characters. The man in carapace, however, just smiled, and showed us his Inquisitorial Rosette. He also flashed some heavier duty paper work, only some of which I caught. Apparently he was an Ordo Xenos inquisitor. He reiterated his deal, commending us for our loyalty but saying that we were caught up in affairs significantly above our pay grade. I quietly resolved to change this, and apparently so did several other members of the group. Our scum, the usual talker of the group, told him we would honor his request. We got half of the money he promised us, with the rest to be given when he was sure we had honored our end of the deal, though at the time we were mainly just trying to GTFO without getting shot.

So there we were, heading back to our safe house, conflicted. Some more than others. The arbitrator was kinda hung up on the idea that two inquisitors were at odds with each other, having apparently thought of them as a single, unified organization working for the good of the imperium, though he was leaning toward giving our original inquisitor the full story. The scum was weighing his options to see what would both make him the most money and have the lowest chance of getting him killed. I was worried that no matter what we did, we would end up pissing off someone with a lot of power, and was kinda on the fence. The tech priest… he didn't really give us any hint as to which way he was leaning at the time. Which in retrospect I probably should have realized was a sign that something was horribly, heretically wrong.

that the rest of us really should have picked up on. He came back from making the report, and when pressed just said that he had included everything that needed to be said and left it at that. We continued another investigation we had going, the local PDF garrison was acting suspicious. We eventually discovered that the garrison had turned into a blood cult, and were involved in a bitter turf war with a massive army of hive rabble from farther down, most of whom had fallen under the sway of an one of a group of seven orators who were converting large swathes of the lower hive to Nurgle.

We were assembling our evidence, getting ready to report the whole mess and hopefully get the rest of the PDF to come down and clean things up, when we found there was a third side, a Tzeentchian cabal, playing the other two against each other. We were going to report them too, when we were contacted by an agent of the Ordo Xenos inquisitor. He wanted us to leave out the part about the Tzeentchian cabal, and was willing to pay us a pretty hefty wage if we were to just keep quite about select things when he requested it.

The arbitrator objected at this point, strongly. He pretty much demanded to see the Ordo Xenos inquisitor, saying that he wouldn't agree unless he had a chance to talk with him face to face. The inquisitor, however, was either too smart or just too busy to go for it, and sent the woman with the gas mask instead. She hadn't really spoken much the first time we all saw her, and we quickly learned why. While the inquisitor had been polite and actually pretty reasonable, the woman in the gas mask was a complete bitch. The arbitrator, however, was not in a talking mood and made it pretty obvious that he was never going to go along with her or the inquisitor and that this was just a chance to confront them about their heresy. The tech priest and I were there with him, and I was a little frustrated that the arbitrator was pretty much doing this unilaterally, and pulling the rest of us along with him.That was soon forgotten.

The arbitrator was done with talking, tried to grab for the woman's gas mask, she kicked him away, and he pulled his shotgun. Which promptly exploded. It wasn't until a while later that I discovered that the tech priest had planted bombs in some of the items that we were carrying that he could trigger remotely. The woman then pretty quickly took down the arbitrator, while the tech priest held me back. I really shouldn't have been as surprised as I was to learn that the tech priest had been in frequent contact with the woman, and, judging by the tone with which they talked, were quite friendly with each other. He had gone along with the radical inquisitor's plans as part of a deal to get his hands on some of that juicy xenotech that he had seen, along with some training in both its operation and its manufacturing. He also "politely requested" that we go along with the radical's plan. I wasn't exactly in a position to refuse.

We reported to both the puritan and radical inquisitors from that point on, though we drifted more and more toward the radical's camp. It was at first mostly because we were being strong armed, and then later because the assignments he was offering both paid better and were somewhat easier thanks to some of the support from his other agents. Of course, some of those agents were not exactly shining examples of mankind's best. Some of them weren't even human. The woman in the gas mask was a damn harlequin. The witch who headed up the Tzeentchian cabal also turned out to be one of his on again off again allies, and had a seat at the giant legion of doom style table that they occasionally got together around. Another one we ended up dealing with a lot was a Hrud saboteur, and damn, I swear that guy must have had the entire hive rigged with explosives. Saved our asses more than once.

Now, you're probably wondering why fine, upstanding acolytes of the inquisition (and one heretek) would willingly consort with such people, well the answer is actually rather simple. They paid well. And I mean ridiculously, fabulously well. By last meet we were raking a massive amount of thrones on a regular basis and we were decked out in top of the line equipment. The tech priest was also amassing a collection of xenotech, among which included a shimmershield that the harlequin had quietly given to him with a note that just said "Stay safe." There was probably something going on there, though with all the other heretical things he was up to it would just be par for the course.

Things came to a head when we figured out exactly what the radical inquisitor was up to. Their little heretical legion of doom was working together to prevent an utterly disastrous future event, something that not neither the Laughing God, nor Tzeentch, nor the inquisitor wanted to see happen. Apparently someone vital to said future would be born on the hive world we were on a few hundred years down the line, but they didn't know exactly who. So their solution was simple, blow up the whole planet right now, prevent the person from ever being born, and thus avert catastrophe. The radical inquisitor had already tried to just order up an exterminatus, but the puritan who we had originally been working for had managed to prevent it at the last second and now the radical was on the run, and forced to resort to plan b. Which was the xenotech he was smuggling in that we had inadvertently stubbled on a ways back.

At this point the scum was getting a serious case of cold feet. He realized that we were in far deeper than he had originally intended, and he wanted out. He tried to sell the radical's location out to a crime lord as a ticket in to that bunch, but made the mistake of putting way to much trust in a guy who obviously never intended to honor any sort of bargain. After giving away all the info he had, the scum got gunned down. The tech priest saved him, though he at least partially suspected the scum's treachery and included an explosive collar in the fix up job.

At the end of the meet before last, the scum tried to sell the radical out again, this time to the puritanical inquisitor that had originally employed us, hoping that he would be able to talk someone with good tech use in to getting the collar off later. That didn't work so well either, which was probably to be expected consider we were up to our eyeballs in heresy by that point. We got caught in a bloody shootout with the PDF, including a Vulture and a pair of Valkyries, which is where we picked up for the last meet. I thought we were going to end up going out like Butch Cassidy and the Sundance Kid.

To my surprise, we won after a long and brutal fight, though we were pretty badly messed up by the end of it, the tech priest in particular. The scum took the opportunity to put a pair of bolt pistol shells in the back of the tech priest's skull. However, the explosive collar had been modified with a deadman switch, and it blew the scum's head off when the tech priest died. So there I was, surrounded by three wrecked gunships, the corpses of countless PDF troopers, and both of the other members of the group, who had just killed each other right in front of me.

I had seen this movie. Reservoir Dogs. I was Mr. Pink, and it was time to take the diamonds and GTFO. I looted them of their money and what (non-heretical) gear I could take and bribed my way on to the soonest ship heading out.

The GM was somewhat disappointed that he hadn't gotten a full TPK.

Reposted fromAbad Abad

July 21 2010

orderofchaos
Dzień dobry Megan :D
Reposted fromEpicurus Epicurus
Older posts are this way If this message doesn't go away, click anywhere on the page to continue loading posts.
Could not load more posts
Maybe Soup is currently being updated? I'll try again automatically in a few seconds...
Just a second, loading more posts...
You've reached the end.